Where the heck was this game hiding? How did I manage to miss a Metroidvania with stellar sprite based graphics, that whole Dark Souls inspired setup, an engaging story, and polished gameplay? I have heard that Death’s Gambit had a bit of a false start, and that it was a more recent update that gotContinue reading “Death’s Gambit: Afterlife”
This game proves that above all else, games need good controls in order to be good. The premise of Nefarious is pretty interesting. You control Crow, the villain of a particular video game world. He’s used to kidnapping a princess, running to his massive airship base, and dealing with the hero, Mack, who would ofContinue reading “Nefarious”
I have never played a Shin Megami Tensei game. I have played a few of the spin-off games: both Persona 3 and 4, as well as the two Devil Survivor games that released for the DS, so I am somewhat familiar with a lot of how the Shin Megami Tensei series works. Most importantly, I’mContinue reading “Shin Megami Tensei III: Nocturne – HD Remaster”
Rhapsody is one of those games I have a pretty strong memory of going in. I was at Hastings, a sort of regional chain that offered game rentals while also selling various media (CDs, books, games, movies, etc.). This was during the Playstation 1’s heyday, and I was looking for something to rent. I’m assumingContinue reading “Rhapsody: A Musical Adventure”
The Atelier series is one of those long-running JRPG series that you probably only know about if you’re a fairly devoted follower of such things (like yours truly). The basic premise is that you play an alchemist of some kind, who is attempting to build their Atelier while also dealing with some kind of traditionalContinue reading “Atelier Ryza: Ever Darkness and the Secret Hideout”
Another week, another poorly made retro JRPG throwback. Earthlock promises to be something of a throwback to old JRPGs from the Playstation era. That’s a weirdly specific time to select, one that often gets ignored in favor of the sprite-based years on the SNES. There’s a longstanding argument about when precisely the golden age ofContinue reading “Earthlock”
Despite all my hopes and wishes, Astria Ascending is not a good game. One only need do a quick search to see that almost every reviewer who looked at it says as much. I was excited for the game despite that. It promised a mature story, with (and I’m quoting the back of the caseContinue reading “Rewriting Astria Ascending”
I’ve mentioned it before, but my first system was the SNES. It’s been clear, particularly with the past few weeks, that the majority of what I played on there, what I play period, was/is JRPGs. However, I can distinctly remember as a kid going over to my cousin’s house to watch them play video games.Continue reading “Teenage Mutant Ninja Turtles: Shredder’s Revenge”
Live a Live is a weird game. You only need look up a few of the reviews to get an idea for that. Originally released only in Japan in 1994 on the SNES, this RPG has been considered something of a hidden gem ever since. A fanmade translation patch came out for it in theContinue reading “Live a Live: Thematic Evil and Intertwining Narratives”
Stardew Valley has been around for over six years now. There are already countless other reviews, guides, interviews, mods, details, and perspectives around the game. Naturally that means that I’m going to mostly just skim the review portion of the game to pretty well agree with the consensus here: Stardew Valley is, in most ways,Continue reading “Stardew Valley: Nuance, Worldbuilding, and Surprising Characterization”
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